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PROJECT COMRADEBROWSER RTS CLASSICS · TIBERIAN DAWN · RED ALERT · DUNE · RED ALERT 2

GAME GUIDE

How to play Project Comrade

Start in the war room

Open Project Comrade in your browser. Type a callsign of 1 to 24 characters. You do not need an account to play as a guest.

The war room lists public games. Create a game and share the invite link, or join with a room code. Hosts pick the game style, the battlefield, how many humans can sit, optional AI opponents, starting credits, tech level, and other match options.

Pick a style and a side

Classic C&C and Classic Red Alert run the original engines. Each commander fights the built-in enemy on the chosen map. Fusion styles run the Comrade Fusion Engine with synchronized multiplayer: you fight other humans, optional AI, or both.

Each player picks a side. In Red Alert 2 Style and Leviathan Isles you pick a country. GDI and Nod play Tiberian Dawn. Allies and Soviets play Red Alert. House Atreides, Harkonnen and Ordos play Dune.

Deploy

When everyone is ready, the host starts the match. Guests and free accounts may see a short advertisement while the simulation is already running. Subscribers go straight in.

Build a base, harvest, and destroy the enemy construction yards. Press F1 in a Fusion match for controls, and F2 for the tech tree.

Lobby settings

Starting credits: low, standard or high, from the rule pack. Tech level 3, 6, 10 or 15 caps what you can build. Sandworm activity, resource renewal, superweapon recharge, bonus crates and game speed are host sliders on Fusion matches.

Keep silos and refineries up. Credits that will not fit in storage are lost on delivery. A second factory of the same kind doubles that queue's build rate. Low power halves production and shuts down powered defences and superweapons.

Games · Controls

Project Comrade is an unofficial community project. It is not affiliated with Electronic Arts, Westwood Studios or any other rights holder. Trade marks belong to their owners and are used only to describe what a game style replicates. Fusion Engine values approximate the classics and are tuned over time.