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PROJECT COMRADEBROWSER RTS CLASSICS · TIBERIAN DAWN · RED ALERT · DUNE · RED ALERT 2

GAME GUIDE

Classic C&C in Project Comrade

Classic C&C is Tiberian Dawn on the original GPL engine (Vanilla Conquer compiled to WebAssembly) with freeware artwork. Each commander fights the built-in enemy on the map the host chose. You share a lobby, not a lockstep match against other humans.

Sides are GDI and Nod. The authentic 640×400 framebuffer can use an optional Enhanced view; that is a render filter, not redrawn HD art.

Battlefields

  • Tiberium Crossing — The classic foundation. Twin bases, a contested central Tiberium field.

  • Canyon Clash — Bases pressed into opposite corners with rich flanking Tiberium.

  • Tiberium Isles — A winter theatre with scattered Tiberium pockets across broken ground.

  • Desert Standoff — A wide desert expanse. Long sightlines reward armour and early expansion.

For lockstep multiplayer on the same ground, play Tiberian Dawn Style.

Tiberian Dawn Style · GDI · Nod

Project Comrade is an unofficial community project. It is not affiliated with Electronic Arts, Westwood Studios or any other rights holder. Trade marks belong to their owners and are used only to describe what a game style replicates. Fusion Engine values approximate the classics and are tuned over time.